I'm both excited and nervous that our first full draft of our theses are due next week. Excited because it means I'm almost done, but nervous because I have SO much to do before I'm finished. I know one thing for sure: my social life is going to be nonexistent until March 28th.
Daunting deadline aside, I'm very happy with my progress. I've completed both of my user tests and got nothing but positive feedback on the design and content of my app (now renamed to "Sense Ease: Strong Museum" after user feedback). I have scheduled follow-up interviews with each family, and I'm looking forward to hearing more about their past experiences at museums, and how they think this app can be improved to be more a more effective tool for individuals on the autism spectrum.
I have all the materials I need, it just needs to be put down on paper; which is almost the hardest part of the whole experience. I can't wait to see how it all shapes up. :)
Send positive vibes to the museum studies senior thesis students!! We all need it.
This page is the home of Museum Studies student research @ Rochester Institute of Technology in Rochester, NY. The primary purpose is senior thesis research though students in methods and other classes are welcome to post. Established Spring 2015. All are welcome to contribute!
Showing posts with label #accessibility. Show all posts
Showing posts with label #accessibility. Show all posts
Wednesday, March 20, 2019
Tuesday, February 26, 2019
Exciting progress with app development and user testing
Since I last wrote, I've crossed the second major hurdle in my thesis project: the first round of user testing!!
For the first round of user testing, I visited Dr. Juilee Decker's Visitor Engagement class to gather feedback from a general audience. They evaluated the general design, general functionality, and general content of the app. I got a lot of positive feedback, as well as some helpful constructive criticism, and I'm excited to move forward with the next round of user testing.
My next round of user testing is scheduled for March 9-10, which is very exciting! So far, I only have one confirmed and scheduled volunteer, but I plan on putting out another invitation in the next day or so. I want to keep my user-testing pool small so as to get more in-depth, qualitative feedback, and I have a lot of people who have offered to help me recruit potential user testers, so I'm not too worried.
The last notable update I have is that I've been awarded a COLA Student Research Fund Scholarship to help compensate my partner and app developer Peter! I'm very excited to finally be able to give him something beyond simple credit for all the hard work he has done for me and my thesis.
I'm excited to keep moving forward both with my user testing and with the development of my thesis.
For the first round of user testing, I visited Dr. Juilee Decker's Visitor Engagement class to gather feedback from a general audience. They evaluated the general design, general functionality, and general content of the app. I got a lot of positive feedback, as well as some helpful constructive criticism, and I'm excited to move forward with the next round of user testing.
My next round of user testing is scheduled for March 9-10, which is very exciting! So far, I only have one confirmed and scheduled volunteer, but I plan on putting out another invitation in the next day or so. I want to keep my user-testing pool small so as to get more in-depth, qualitative feedback, and I have a lot of people who have offered to help me recruit potential user testers, so I'm not too worried.
The last notable update I have is that I've been awarded a COLA Student Research Fund Scholarship to help compensate my partner and app developer Peter! I'm very excited to finally be able to give him something beyond simple credit for all the hard work he has done for me and my thesis.
I'm excited to keep moving forward both with my user testing and with the development of my thesis.
Wednesday, January 23, 2019
Back at it again...
Having a break from classes and being able to focus on my thesis and self-care exclusively was refreshing! And, thankfully, I was able to be productive!
Peter Laurin, the app developer I’m collaborating with, was able to finish the main interface for the app over break which is very exciting! I also was able to revise my literature review, flesh out my content outline, and take some time for myself to just relax before I dive back in. I’m excited to get back to work in earnest and get started on the next stage of writing my thesis.
In the next week or so, I would like to create a more in-depth outline and plan out the specifics of each section of my thesis, nail down dates for user testing, and create my user testing evaluation form. With the motivation of various deadlines, I’m sure I’ll be able to get everything done. At this point, I’m feeling very confident with the direction my thesis is taking. The project aspect is nearly complete and I feel like I have a good plan of attack for writing the thesis. It’s pretty freeing when I think about it. I also haven’t started writing in earnest yet… but we are are going to keep out heads up! As I always say: I’m smart, I’m confident, and I can do this!!
I can’t wait to see how my thesis, and my classmates theses, develop over the semester. Good luck!
Labels:
#accessibility,
#appdevelopment,
#ASD,
#autism,
#FeliciaDianneSwartzenberg,
#FeliciaSwartzenberg,
#museumstudies,
#museumstudiesthesis,
#nextsteps. #writing,
#RIT,
#RITMuseumStudies,
#thesis
Wednesday, November 28, 2018
The evolution of my thesis
Since the first time I voiced my thesis idea, my project changed significantly. Originally, I thought I wanted to create a sensory-friendly toolbox that one could use in any museum across the country. I had a very large, vague and well-intended idea to provide sensory-friendly games on an app that could enable people to experience a museum without having to go during special hours or on certain days of the week. After a lot of discussion with my adviser and app consultant, I realized that making a large, general app containing only games and music wouldn’t be able to accomplish my end goal, and I may not be able to accomplish it period because of the large scope. Now, I’m focusing on creating an app for one area of one museum, Strong Museum of Play, that not only provides games and music, but also a social narrative, a sensory map, and other helpful information about the museum. I also now plan to go beyond just making the app and hope to conduct focus groups where individuals with autism and their family members can interact with the app and give me feedback so I can make suggestions for further improvements.
While much of my project is set in stone and concrete, my final stage, the focus groups, is where I see the project truly evolving. Based on my research, this app should be successful and helpful for people on the spectrum, but I won’t truly know that until I actually have people interact with it. I hope it won’t, but the app could be a failure. As the project moves forward and evolves, this determination will steer my paper in one of two ways: creating an outline of what a successful app for individuals with autism looks like and evaluating the effectiveness of personal technology in helping increase accessibility, or outlining what didn’t work and provide insight from my personal experience on how apps aimed at making museum experiences accessible can be tailored to best serve the intended audience.
Labels:
#accessibility,
#apps,
#ASD,
#autism,
#autismspectrumdisorder,
#FeliciaDianneSwartzenberg,
#FeliciaSwartzenberg,
#museumstudies,
#museumtechnology,
#ResearchMethods,
#RIT
The research never ends...
One thing I’ve learned through working on this project is that the research process truly never ends. Every time I think I’m close to being done, I find a few more things that could be improved with more research and more sources.
So far, I've learned a lot through my research, one of the most important things being the intricacies of autism spectrum disorder. Because of my experience interacting with my little cousin Leo, I thought I had learned a lot about what autism spectrum disorder was. However, I truly had no idea about the finer details. I knew that Leo had trouble with communicating, staying focused on the appropriate tasks, and sitting still for too long, but I didn’t know why he has difficulties with these things. Learning about the difficulties people with autism have with sensory processing gave me a concrete answer as to why Leo, and other people on the autism spectrum, have this issues. Knowing why people with autism react negatively to certain stimuli is the only way I can effectively craft an app that helps individuals cope with these negative, overwhelming feelings. Without this knowledge, my project would fall short and seem incomplete.
I still need to learn more about what museums, in particular, are doing for individuals with autism. Thus far, I’ve found a lot of information about sensory friendly days and pre-visit materials the museum provides for families of individuals with autism, but I haven’t found much on the use of technology within a museum to increase accessibility. I’ve found a lot of information about apps and online programs that help facilitate communication and interaction for individuals with autism, but only one of them can specifically operate within the space of a museum. As I continue researching, I hope to find more sources discussing accessible technology for people on the autism spectrum within the space of a museum.
So far, I've learned a lot through my research, one of the most important things being the intricacies of autism spectrum disorder. Because of my experience interacting with my little cousin Leo, I thought I had learned a lot about what autism spectrum disorder was. However, I truly had no idea about the finer details. I knew that Leo had trouble with communicating, staying focused on the appropriate tasks, and sitting still for too long, but I didn’t know why he has difficulties with these things. Learning about the difficulties people with autism have with sensory processing gave me a concrete answer as to why Leo, and other people on the autism spectrum, have this issues. Knowing why people with autism react negatively to certain stimuli is the only way I can effectively craft an app that helps individuals cope with these negative, overwhelming feelings. Without this knowledge, my project would fall short and seem incomplete.
I still need to learn more about what museums, in particular, are doing for individuals with autism. Thus far, I’ve found a lot of information about sensory friendly days and pre-visit materials the museum provides for families of individuals with autism, but I haven’t found much on the use of technology within a museum to increase accessibility. I’ve found a lot of information about apps and online programs that help facilitate communication and interaction for individuals with autism, but only one of them can specifically operate within the space of a museum. As I continue researching, I hope to find more sources discussing accessible technology for people on the autism spectrum within the space of a museum.
Labels:
#accessibility,
#apps,
#ASD,
#autism,
#autismspectrumdisorder,
#FeliciaDianneSwartzenberg,
#FeliciaSwartzenberg,
#museumstudies,
#museumtechnology,
#ResearchMethods,
#RIT
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